Ultimately, after a handful of leaks, it became known that the upcoming release was simply a remastering of GTA III, GTA: Vice City, and GTA: San Andreas. Excitement for an announcement regarding GTA VI seemed palpable. Last summer, rumours that Rockstar had something in the pipeline were in the offing. Within the San Andreas-esque haze of controversy and trenches of social media, it behoves one to wait until the dust settles, to keep your socks dry, and to end metaphors before they break down quicker than the laws of physics in Night City. What’s curious is that whilst the upheaval surrounding other game launches in recent years have been far more turbulent, lingering, and egregious, it’s this remastering – or demastering – of three classic sandbox games from Rockstar that has strangely caught my attention. This most recent iteration of a video game pratfalling upon entering the world stage this time comes in the form of the Grand Theft Auto: The Trilogy – The Definitive Edition. It seems that noteworthy, muchly publicised, exceptionally woeful game launches in recent years have been coming as thick and fast as new COVID variants.
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